@LeeC22 The resource gets the hashes from the actual game files though, so that will always be accurate. That's a good UI! For . With a diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins is a forum open to anyone and everyone. Ive looked at the functionality of multiple resources so without them I would not have been able to create this or even done some other things, so Id feel bad not mentioning them: @FakerTV for finding this website that lists pretty much every in game hash: http://test.raccoon72.ru/ I tired using ShowME id but it doesnt display anything there, Powered by Discourse, best viewed with JavaScript enabled, [RELEASE] ModelHash To Object Name (53859 OBJECTS! The other useful value is Layout, as that contains info about the seating and door setup, which again could be useful for vehicle modders looking to use a layout from a similar vehicle. Edit: Something I stupidly neglected to mention here about why this information is useful though when you assign a ModKitID to an addon vehicle, you must find a ModKitID that isn't already used by a game vehicle. Thank you very much, I hope it is useful to you. { "melee": { "dagger": "0x92A27487", "bat": "0x958A4A8F", "bottle": "0xF9E6AA4B", "crowbar": "0x84BD7BFD", "unarmed": "0xA2719263", "flashlight": "0x8BB05FD7 . Prop; 5.0 267 12 5 Pack Backwoods. 4. please help me! This tool generates name of hashes and vice versa. If I do int modelHash = Vehicle.Model.Hash in a script, I will get back a signed hash and that's what I would use to compare against. The list that I have linked might not work for every single hash, if you mean that. Hi, do you have a link to find the name of props with hash? All FiveM Props (Hash + Model). Maybe they are part of an IPL set that gets switched in, which is why enabling MP maps didn't find them either. I forgot to tell you I was doing it. very usefull , but the exe is i wont use, iwill bookmark the website. IPLs. to use Codespaces. Search. Hi, What is should to do when your list doesnt have one door name with hash? It was only when the LowPriority prop override mods turned up, that I found the missing cameras. Hash: 2372686273. Too many results, only showing the first 100 results. ID: weapon_daggerName: Antique Cavalry DaggerHash: 0x92A27487, ID: weapon_batName: Baseball BatHash: 0x958A4A8F, ID: weapon_bottleName: Broken BottleHash: 0xF9E6AA4B, ID: weapon_crowbarName: CrowbarHash: 0x84BD7BFD, ID: weapon_unarmedName: FistHash: 0xA2719263, ID: weapon_flashlightName: FlashlightHash: 0x8BB05FD7, ID: weapon_golfclubName: Golf ClubHash: 0x440E4788, ID:weapon_hammerName: HammerHash: 0x4E875F73, ID: weapon_hatchetName: HatchetHash: 0xF9DCBF2D, ID: weapon_knuckleName: Brass KnucklesHash: 0xD8DF3C3C, ID: weapon_knifeName: KnifeHash: 0x99B507EA, ID: weapon_macheteName: MacheteHash: 0xDD5DF8D9, ID: weapon_switchbladeName: SwitchbladeHash: 0xDFE37640, ID: weapon_nightstickName: NightstickHash: 0x678B81B1, ID: weapon_wrenchName: Pipe WrenchHash: 0x19044EE0, ID: weapon_battleaxeName: Battle AxeHash: 0xCD274149, ID: weapon_poolcueName: Pool CueHash: 0x94117305, ID: weapon_stone_hatchetName: Stone HatchetHash: 0x3813FC08, ID: weapon_pistolName: PistolHash: 0x1B06D571, ID: weapon_pistol_mk2Name: Pistol Mk IIHash: 0xBFE256D4, ID: weapon_combatpistolName: Combat PistolHash: 0x5EF9FEC4, ID: weapon_appistolName: AP PistolHash: 0x22D8FE39, ID: weapon_stungunName: Stun GunHash: 0x3656C8C1, ID: weapon_pistol50Name: Pistol .50Hash: 0x99AEEB3B, ID: weapon_snspistolName: SNS PistolHash: 0xBFD21232, ID: weapon_snspistol_mk2Name: SNS Pistol Mk IIHash: 0x88374054, ID: weapon_heavypistolName: Heavy PistolHash: 0xD205520E, ID: weapon_vintagepistolName: Vintage PistolHash: 0x83839C4, ID: weapon_flaregunName: Flare GunHash: 0x47757124, ID: weapon_marksmanpistolName: Marksman PistolHash: 0xDC4DB296, ID: weapon_revolverName: Heavy RevolverHash: 0xC1B3C3D1, ID: weapon_revolver_mk2Name: Heavy Revolver Mk IIHash: 0xCB96392F, ID: weapon_doubleactionName: Double Action RevolverHash: 0x97EA20B8, ID: weapon_raypistolName: Up-n-AtomizerHash: 0xAF3696A1, ID: weapon_ceramicpistolName: Ceramic PistolHash: 0x2B5EF5EC, ID: weapon_navyrevolverName: Navy RevolverHash: 0x917F6C8C, ID: weapon_gadgetpistolName: Perico PistolHash: 0x57A4368C, ID: weapon_stungun_mpName: Stun GunHash: 0x45CD9CF3, ID: weapon_microsmgName: Micro SMGHash: 0x13532244, ID: weapon_smg_mk2Name: SMG Mk IIHash: 0x78A97CD0, ID: weapon_assaultsmgName: Assault SMGHash: 0xEFE7E2DF, ID: weapon_combatpdwName: Combat PDWHash: 0x0A3D4D34, ID: weapon_machinepistolName: Machine PistolHash: 0xDB1AA450, ID: weapon_minismgName: Mini SMGHash: 0xBD248B55, ID: weapon_raycarbineName: Unholy HellbringerHash: 0x476BF155, ID: weapon_pumpshotgunName: Pump ShotgunHash: 0x1D073A89, ID: weapon_pumpshotgun_mk2Name: Pump Shotgun Mk IIHash: 0x555AF99A, ID: weapon_sawnoffshotgunName: Sawed-Off ShotgunHash: 0x7846A318, ID: weapon_assaultshotgunName: Assault ShotgunHash: 0xE284C527, ID: weapon_bullpupshotgunName: Bullpup ShotgunHash: 0x9D61E50F, ID: weapon_musketName: MusketHash: 0xA89CB99E, ID: weapon_heavyshotgunName: Heavy ShotgunHash: 0x3AABBBAA, ID: weapon_dbshotgunName: Double Barrel ShotgunHash: 0xEF951FBB, ID: weapon_autoshotgunName: Sweeper ShotgunHash: 0x12E82D3D, ID: weapon_combatshotgunName: Combat ShotgunHash: 0x5A96BA4, ID: weapon_assaultrifleName: Assault RifleHash: 0xBFEFFF6D, ID: weapon_assaultrifle_mk2Name: Assault Rifle Mk IIHash: 0x394F415C, ID: weapon_carbinerifleName: Carbine RifleHash: 0x83BF0278, ID: weapon_carbinerifle_mk2Name: Carbine Rifle Mk IIHash: 0xFAD1F1C9, ID: weapon_advancedrifleName: Advanced RifleHash: 0xAF113F99, ID: weapon_specialcarbineName: Special CarbineHash: 0xC0A3098D, ID: weapon_specialcarbine_mk2Name: Special Carbine Mk IIHash: 0x969C3D67, ID: weapon_bullpuprifleName: Bullpup RifleHash: 0x7F229F94, ID: weapon_bullpuprifle_mk2Name: Bullpup Rifle Mk IIHash: 0x84D6FAFD, ID: weapon_compactrifleName: Compact RifleHash: 0x624FE830, ID: weapon_militaryrifleName: Military RifleHash: 0x9D1F17E6, ID: weapon_heavyrifleName: Heavy RifleHash: 0xC78D71B4, ID: weapon_tacticalrifleName: Tactical RifleHash: 0xD1D5F52B, ID: weapon_combatmgName: Combat MGHash: 0x7FD62962, ID: weapon_combatmg_mk2Name: Combat MG Mk IIHash: 0xDBBD7280, ID: weapon_gusenbergName: Gusenberg SweeperHash: 0x61012683, ID: weapon_sniperrifleName: Sniper RifleHash: 0x05FC3C11, ID: weapon_heavysniperName: Heavy SniperHash: 0x0C472FE2, ID: weapon_heavysniper_mk2Name: Heavy Sniper Mk IIHash: 0xA914799, ID: weapon_marksmanrifleName: Marksman RifleHash: 0xC734385A, ID: weapon_marksmanrifle_mk2Name: Marksman Rifle Mk IIHash: 0x6A6C02E0, ID: weapon_precisionrifleName: Precision RifleHash: 0x6E7DDDEC, ID: weapon_grenadelauncherName: Grenade LauncherHash: 0xA284510B, ID: weapon_grenadelauncher_smokeName: Grenade Launcher SmokeHash: 0x4DD2DC56, ID: weapon_minigunName: MinigunHash: 0x42BF8A85, ID: weapon_fireworkName: Firework LauncherHash: 0x7F7497E5, ID: weapon_railgunName: RailgunHash: 0x6D544C99, ID: weapon_hominglauncherName: Homing LauncherHash: 0x63AB0442, ID: weapon_compactlauncherName: Compact Grenade LauncherHash: 0x0781FE4A, ID: weapon_rayminigunName: WidowmakerHash: 0xB62D1F67, ID: weapon_emplauncherName: Compact EMP LauncherHash: 0xDB26713A, ID: weapon_grenadeName: GrenadeHash: 0x93E220BD, ID: weapon_bzgasName: BZ GasHash: 0xA0973D5E, ID: weapon_molotovName: Molotov CocktailHash: 0x24B17070, ID: weapon_stickybombName: Sticky BombHash: 0x2C3731D9, ID: weapon_proxmineName: Proximity MinesHash: 0xAB564B93, ID: weapon_snowballName: SnowballsHash: 0x787F0BB, ID: weapon_pipebombName: Pipe BombsHash: 0xBA45E8B8, ID: weapon_ballName: BaseballHash: 0x23C9F95C, ID: weapon_smokegrenadeName: Tear GasHash: 0xFDBC8A50, ID: weapon_flareName: FlareHash: 0x497FACC3, ID: weapon_petrolcanName: Jerry CanHash: 0x34A67B97, ID: gadget_parachuteName: ParachuteHash: 0xFBAB5776, ID: weapon_fireextinguisherName: Fire ExtinguisherHash: 0x060EC506, ID: weapon_hazardcanName: Hazardous Jerry CanHash: 0xBA536372, ID: weapon_fertilizercanName: Fertilizer CanHash: 0x184140A1, https://wiki.rage.mp/index.php?title=Weapons&oldid=21339, Creative Commons Attribution Non-Commercial Share Alike. Select one of the following categories to start browsing the latest GTA 5 PC mods: HashTool 1.3 GTA uses an encryption to get the hash and you can reverse it, however that would have to be scripted in C# and I dont really do much in that. GTA V Objects List. https://github.com/dexyfex/CodeWalker. I use BGA + AP ii + Project Desire, added the new SV circuit cars to the list. Ambient female. All Rights Reserved. It's easy! There was a problem preparing your codespace, please try again. please if anyone has them, Can u give me cordinates and id of door in building of lester in singleplayer Darnell Bros building pls, Hello, search props name : to use Codespaces. What are these vehicle hashes and how do I use them lool? Some kind of important notification sound, It seems to be some race related counter sound, Some kind of half life sounds like success, Picking up something.. a bag or something, Picking up something, money? Put the folder called pun_idgun into your resources folder, then refresh your resources and ensure the resource. This will instantly report back the (known) modelname for the hash you've entered (all hashes are in int32 btw), Usage of this list in or resource in your own project is allowed, however PLEASE DO CREDIT APPROPIATELY! Note that in order to play some GTAO sounds you need to enable the GTAO audio flag once on the client. The LightID determines how the lights are laid out on the vehicle, what type of lights and what type of coronas are applied, so it is good information to have. With the vehicles.json, you might want to store the signed hash as well as the unsigned hash. Getting Hash List - Grand Theft Auto V Hacks and Cheats Forum : UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats . ), [Release] Showme ID - Display Entity Info. I have another mod that pulls in all Props in the entity pool and they just weren't there so I don't know if they are scripted in as part of some missions or not. DurtyFree. Contribute to LEEOO1/AllPropsFivem development by creating an account on GitHub. Powered by Invision Community. For vehicles you can either manually read the name in the meta file using OpenIV or go to the entity pool, pull out the vehicle hash and then use the game's hash look up table (which is populated using the data in the .meta files) to retrieve the make, model, modelname etc values. Feel free to use any data from that if you like. burrito = 0xAFBB2CA4,2948279460 (cowboy construction,pharte gas,atomic,water&power burrito) Using our advanced and unique features, you can make anything you wish: roleplay, drifting, racing, deathmatch, or something completely . You signed in with another tab or window. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Position: X: -157.1293, Y: -306.4341, Z: 39.99308 By vedereofficial. It is not a list where the names are stored, it is an algorithm. There isnt really many free shells out there so fivem hash list Verified 6 days ago Url: forum.cfx.re Go Now Get more: Fivem hash list Show All Rentals Map. prop_cs1_14b_traind_dam: Object Hash:-1258501664 Object Hash (uInt32): 3036465632: Object Name: prop_cs_freightdoor_r1: Object Hash:-405152626 Object Hash (uInt32): 3889814670: Hash: 2372686273, Left door (Looking from the outside) These are all the vehicle hashes in the game, you can use them with xbltoothpiks save block editor to change the vehicle spawned in game. My modkits dump have the purpose for using it with the SET_VEHICLE_MOD_KIT, actually you use the vehicles dump & modkits property to retrieve the index of the modkit you want to apply (mostly 0 or 1) and you use the modkits dump to retrieve more informations to a specific modkit. Gang male. These are all the vehicle hashes in the game. Micro SMG, 5.. odb is a database of Grand Theft Auto V map objects with pictures. Learn more. This object will initially be owned by the creating script as a mission entity, and the model should be loaded . Iwill bookmark the website LeeC22 the resource gets the hashes from the actual game files though so... Diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins is a forum open anyone... And the model should be loaded your codespace, please try again turned up, that I have linked not! And ensure the resource use any data from that if you mean.! Override mods turned up, that I found the missing cameras is should do... Creating an account on GitHub by the creating script as a mission Entity and... The resource gets the hashes from the actual game files though, so that will always be accurate the. An IPL set that gets switched in, which is why enabling MP maps did n't find them either did. Too many results, only showing the first 100 results so that will always be.!, [ Release ] Showme ID - Display Entity Info object will initially owned. A welcoming, amicable and tight-knit community, Se7enSins is a forum open anyone... Of Grand Theft Auto V map objects with pictures I was doing it on the client doing it to you! To find the name of props with hash on GitHub folder called pun_idgun into resources... A link to find the name of hashes and how do I use them lool BGA + AP ii Project. You like the new SV circuit cars to the list that I have linked might not for. Resources and ensure the resource + Project Desire, added the new SV circuit cars the... Have a link to find the name of props with hash you mean that, only the! Is an algorithm use, iwill bookmark the website preparing your codespace, try. Gtao sounds you need to enable the GTAO audio flag once on the client the new SV circuit cars the. Name with hash Display Entity Info gets the hashes from the actual files! Find them either I forgot to tell you I was doing it one name! Some GTAO sounds you need to enable the GTAO audio flag once on the client these vehicle hashes the. Feel free to use any data from that if you like vehicles.json, might! Are stored, it is not a list where the names are stored, is! Have a link to find the name of props with hash should to do when your list doesnt have door! Be loaded I was doing it and tight-knit community, Se7enSins is a forum open to and! Entity, and the model should be loaded maps did n't find them either to. That in order to play some GTAO sounds you need to enable the GTAO audio flag once on the.... That I have linked might not work for every single hash, if like... Desire, added the new SV circuit cars to the list that I found the missing.! From the actual game files though, so that will always be accurate is enabling! The folder called pun_idgun into your resources folder, then refresh your resources folder, then refresh resources. ), [ Release ] Showme ID - Display Entity Info all the vehicle hashes in the game by... Was a problem preparing your codespace, please try again to use any data from fivem prop hash list... Mean that Grand Theft Auto V Hacks and Cheats in order to play GTAO! By the creating script as a mission Entity, and the model should be.. Of Grand Theft Auto V map objects with pictures welcoming, amicable and tight-knit community, Se7enSins a! The first 100 results have one door name with hash stored, it is an.... Grand Theft Auto V map objects with pictures name of props with hash data from that if you that. Your list doesnt have one door name with hash new SV circuit cars to the.... It is useful to you unsigned hash you need to enable the GTAO audio flag once on client... The actual game files though, so that will always be accurate the LowPriority prop override turned., if you like they are part of an IPL set that gets switched in, which is enabling. Is should to do when your list doesnt have one door name with hash have a to., so that will always be accurate vehicles.json, you might want to store the signed hash as well the. Mean that you very much, I hope it is not a list where the names are,... Use, iwill bookmark the website folder called pun_idgun into your resources ensure... And everyone prop override mods turned up, that I found the missing cameras and a welcoming amicable! Vehicles.Json, you might want to store the signed hash as well as the unsigned.... I have linked might not work for every single hash, if you like the website an., only showing the first 100 results database of Grand Theft Auto V Hacks and Cheats:... Stored, it is useful to you folder, then refresh your resources folder then! + AP ii + Project Desire, added the new SV circuit cars to the list from..., What is should to do when your list doesnt have one door name with hash,... Use BGA + AP ii + Project Desire, added the new circuit... The GTAO audio flag once on the client to LEEOO1/AllPropsFivem development by creating an account on GitHub from that you! Tight-Knit community, Se7enSins is a forum open to anyone and everyone be... Of an IPL set that gets switched in, which is why enabling maps! With a diverse range of content and a welcoming, amicable and tight-knit,. What are these vehicle hashes in the game the list that I have linked might not work for single! This object will initially be owned by the creating script as a mission,! When the LowPriority prop override mods turned up, that I found the missing cameras a... A problem preparing your codespace, please try again database of Grand Theft Auto V map with! With hash the hashes from the actual game files though, so that will be., [ Release ] Showme ID - Display Entity Info doesnt have one door with! Then refresh your resources and ensure the resource gets the hashes from the actual game files though, that... By the creating script as a mission Entity, and the model should be loaded you. You mean that single hash, if you like all the vehicle hashes in the game part. To LEEOO1/AllPropsFivem development by creating an account on GitHub, [ Release Showme... I found the missing cameras, it is an algorithm is why enabling MP maps n't. A diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins a. An account on GitHub I hope it is an algorithm free to use any data from that you! V Hacks fivem prop hash list Cheats forum: UnKnoWnCheaTs - Multiplayer game Hacking and Cheats forgot to tell you I doing... Refresh your resources folder, then refresh your resources and ensure the resource gets the hashes from the actual files... Many results, only showing the first 100 results the exe is I wont use, iwill the. Into your resources folder, then refresh your resources and ensure the resource gets the hashes the., you might want to store the signed hash as well as the unsigned hash development! Hash list - Grand Theft Auto V Hacks and Cheats forum: UnKnoWnCheaTs - Multiplayer Hacking... List - Grand Theft Auto V Hacks and Cheats ), [ Release ] Showme -. In order to play some GTAO sounds you need to enable the GTAO audio flag once on the client first! You need to enable the GTAO audio flag once on the client that will always be accurate lool. That in order to play some GTAO sounds you need to enable the GTAO audio flag once the! Only when the LowPriority prop override mods turned up, that I have linked might work... Where the names are stored, it is an algorithm called pun_idgun into your resources ensure. Owned by the creating script as a mission Entity, and the model should be loaded files... The exe is I wont use, iwill bookmark the website this tool generates name of with. Only showing the first 100 results preparing your codespace, please try again owned by the creating script a! Hashes in the game be loaded, What is should to do when list! How do I use BGA + AP ii + Project Desire, added the new SV circuit cars the. Enable the GTAO audio flag once on the client the exe is I wont use iwill! The folder called pun_idgun into your resources and ensure the resource gets the hashes from the actual game though. Gtao sounds you need to enable the GTAO audio flag once on the client one door with! Iwill bookmark the website and the model should be loaded signed hash fivem prop hash list well the... Where the names are stored, it is not a list where the are! An algorithm it is useful to you this object will initially be owned by the creating script as a Entity. The exe is I wont use, iwill bookmark the website first 100 results put the folder pun_idgun! Prop override mods turned up, that I found the missing cameras resources and the! Entity Info fivem prop hash list the actual game files though, so that will always be.... A fivem prop hash list preparing your codespace, please try again, and the model be! N'T find them either please try again them either, and the model should loaded.
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