Press question mark to learn the rest of the keyboard shortcuts. Install hundreds of mods with the click of a button. Install hundreds of mods with the click of a button. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Puts your shield on your back. Log in to view your list of favourite games. Legendary Dawnbreaker. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I'm not entirely sure what's going on here, but sword on back ought to work with XPMSSE. Install hundreds of mods with the click of a button. Drawing a sword from your back is comical to watch. Only for PC and followers, but works well enough IME. Look at the DSR File Section or the Immersive Weapon File Section to get them. XP32 Maximum Skeleton Special Extended - XPMSSE, Back Sheath PRESET for Immersive Equipment Displays, Immersive Equipment Displays-Euph's scabbard straps fix presets, New Legion and Guard Armor Replacer Back shields fix, Raphtalia's sword (The Rising of the Shield Hero), Read the Room - Immersive and Animated Helmet Management, Shadow's Joy of Perspective - XP32 - Simple Dual Sheath Patch, Simple Dual Sheath - Left Hand Vanilla Scabbards, Also optional but highly requirement. Copyright 2023 Robin Scott. Create an account to follow your favorite communities and start taking part in conversations. May clip a little, so I did some adjustments in Nifskope, but the principle is sound. More posts you may like r/skyrimmods Join 6 days ago The powerful open-source mod manager from Nexus Mods. Jul 2, 2014 @ 9:31am If not, could someone make one please? Includes shield on back option. Added x177 female skeleton compatibility as an optional file, by request. AE version independence - updated to use address library, Fixed some minor issues and improved efficiency, Fixed a compatibility issue with Skyrim Souls RE which prevented items from moving between hand and sheath (introduced in 1.4), Added option to toggle shield on back via hotkey, Fixed an issue which could have lead to CTD when equipping items in some rare cases, Fixed NPC inventory base items not evaluated for equip (affects EquipLeft feature only), Added support for left scabbards - separate nodes (ScbLeft) with geometry mirrored and aligned on the Z axis can be added to weapon meshes, it will automatically replace the default scabbard when equipped in the left hand, Ensure that items are immediately attached to the correct node (dependant on actor draw state) when created - this fixes an issue where items would sometimes appear on the opposite node for a single frame on equip, Added workaround for clenched hand when shield is on back (set ClenchedHandWorkaround=true to enable), Added option to prevent the shield from being hidden when sitting down or on a mount (see DisableHideOnSit option in the config). Its WOb Skeleton Standalone with animations, https://bethesda.net/fr/mods/skyrim/mod-detail/4055082. As the title says, I'm using XP32.specifically XP32 Maximum Skeleton-XPMS- XPMS 1.94. Welcome to /r/SkyrimMods! :), Press J to jump to the feed. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. < > Showing 1-10 of 10 comments . Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. However, I have that (assuming it means the mod) and TESVedit indicates no missing masters. Maybe I'm wrong but for what I know, animations files ( 1hm_equip.hkx and 1hm_unequip.hkx ) don't place swords behind player's back. You currently have javascript disabled. Cookie Notice Added Nockchaa 1HD Weaps Quiver skeleton compatibility as an optional file, by request. Do I need a special shield+sword animation in order to get this working? Blade of the Pale. Dawnbreaker is so cool. Stupid question : have you run fnis or, if you don't have fnis, have you selected the option for non fnis users during installation ? Hey guys! The powerful open-source mod manager from Nexus Mods. Examples: To make maces show up only on the player, remove the 'NPC' flag: [Mace] Flags=Player Added option to make dual-wielding NPCs equip their left weapon outside of combat. Fixed an issue where drawn state was recognized as already sheathed while the character was still sheathing (thanks GiraPomba), Fixed a rare issue where the shield-on-back toggle could be triggered even if the keys weren't pressed, Added an interface that allows other skse plugins to read data from the plugin (currently just for detecting shield-on-back). Infuriating to say the least! WIP. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. :), Press J to jump to the feed. If you have fnis, when you launch GenerateFNISforUsers, you have to select tha skeleton arm fix patch. Credit Bethesda and this page with the fix. Added : Separated So You Can Now Choose Swords Only. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. The other thing: you might use a different version of Groovtama's skeleton than I do (I've got XPMSE 2.44) but for me if I want swords on my back I have to move the Sword Style slider in RaceMenu from 0 to 1. The issue is the actual sword going on the back.it animates from the back but sits on the hip. Log in to view your list of favourite games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Minor adjustment to make the equipped item appear in-hand when hands are drawn. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. It will now play the 2 Handed animation over the original one handed animation. SWP TwinSwords Lower Back Dagger Ning99 Skeleton version 1 added. For shields I use this. Edit: I'm looking for one on Xbox One SE specifically, Summoner can reply "Delete" to remove | Info | Feedback. This is a skeleton mod that replaces one and two handed swords position. Delta 1038 Jul 2, 2014 @ 9:31am . I use the same skeleton and everything works for me. Also contains optional vertical weap As in any age, most ordinary people want only one thing - a happy, peaceful life. My mods for animations and weapons/shields shown on back: Nemesis, Nemesis PCEA, XPMSSE, Smooth Running Animations, EVG Animation Variance, Better Jumpgin SE, All Geared Up Derivative, 360 Movement Behavior, Weapons on Back and Extra Drawing Animations. The basic mod for that is XPMSSE. All rights reserved. Hope that someone more expert than me can help you, Community Forum Software by IP.BoardLicensed to: Nexus Mods. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 2. uncleseano 6 yr . Anyone have the proper sword on back placement and correct drawing and sheathing animations using either combination of mods? This mod is not opted-in to receive Donation Points. Ancient Nord Sword. Make sure you activate the skeleton first, then the dual sheath sword and shield on back mod. I'm on my stealth build and the fact that the sword scabbard (and blade itself) are on the side is bugging me. Ability to prevent the shield from being hidden when sitting down or getting on a mount. The powerful open-source mod manager from Nexus Mods. Valve Corporation. Install hundreds of mods with the click of a button. Edited by skydragon1978, 08 September 2015 - 10:29 pm. BOSS unless disabled via this method. Copyright 2023 Robin Scott. I AM A MASSIVE FLAMING THIRD AND LEAVE THE HELP GUIDELINES IN MY POSTS. https://www.nexusmods.com/skyrimspecialedition/mods/1988? Manually extract to \Data or install with your preferred mod manager. There is a mod that adds Geralt's swords from the Witcher. Base Damage: 12. Adds an additional Dagger position which places it on your right boot, where a dagger should be, depending on how you use it. 15 Apr 2023 19:14:57 May clip a little, so I did some adjustments in Nifskope, but the principle is sound. SmooshieBanana. Might be w.o.b. You need to install XPMSE skeleton for that. It will allow you to wear your sword on your back through its MCM menu, though it doesn't impede your ability to draw it. All trademarks are property of their respective owners in the US and other countries. Please re-enable javascript to access full functionality. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. A. Amber Sword (Skyrim Creation Club) Amren's Family Sword. Geno__Breaker 3 yr. ago. Privacy Policy. "A new hand touches the beacon!! The Elder Scrolls V: Skyrim possesses many great weapons, but none more emblematic than the one-handed sword. New comments cannot be posted and votes cannot be cast. This applies for the AttT, Female Skeleton, Realistic Ragdolls and Well Placed Quivers skeletons. Only for PC and followers, but works well enough IME. Every time I run dual redux patcher I get a message about a missing dawnguard master file, the unofficial skyrim patch. Due to this change, there won't be a clear indicator of an improper skeleton mesh installation - normally the weapon would attach at the skeleton root if the left sheath was missing, now it simply reverts to vanilla behavior. Or just {Weapons on back}. For more information, please see our With MBE 2.0 below XPMSSE WOB I have vanilla draw, sheath, and the sword on hip. I tried the patcher as I thought that was what qwertyzeldar was suggestingnever used it before. For shields I use this._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Press question mark to learn the rest of the keyboard shortcuts. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Armed to the Teeth specifically requires you to contact the author for permission. They are treated as one handed and worn on the back. It's caused by the XP32 Skeleton. And if I want swords on back for all NPCs I have to edit all four skeletons (male and male beast, female and female beast) in NifSkope . 19. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. If that turns out to not be it let me know and Ill edit this later tonight, I had it in my load order. Any ideas please? A separate option (DisableHideOnSit) controls whether the feature is on for the player, NPCs and if it's restricted to mounts only. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Makes equipped left hand weapons and both staves visible on the player or NPCs. A basic fix for draw and sheath animations when the sword is on the players back. I'm not entirely sure what's going on here, but sword on back ought to work with XPMSSE. Swords on back, daggers on hip/lower back. The powerful weapons will serve you well in battle and strike fear in the hearts of every foe daring to stand in your way. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Off by default, read the notes in config. Obviously not compatible with other dual sheath mods. https://www.nexusmods.com/skyrimspecialedition/mods/17230. Log in to view your list of favourite games. Previously it would appear in the sheath for a single frame, then move to the hand. :). I select the options for 1 handed swords on the back, and the animation. Also contains optional vertical weap. Swords On Back - For Cloaks DESCRIPTION: I tried to find a mod like this that doesn't clip with the cloaks but i failed so i made one myself. I was wondering if there are any mods that put your one-handed sword across the back. ShieldOnBack: enabled first-person processing by default ('FirstPerson' flag was added to the default configuration). i believe you need dual sheath redux for it to work. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. WIP. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I've actually tried that but when I unsheath the sword n board the shield pops onto the arm fine but the sword is unsheathed 'twice'. XP32 Maximum Skeleton Special Extended - XPMSSE. Archived post. Its late 2011 release has gone down in history as one of the most legendary events in gaming, with millions of players all over the. Animations aren't theissue, dragonvale. Workaround for clenched hand when shield on back is enabled. Thanks. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Page 1 of 2 - Step by step guide for dual swords on back and belt-fastened quivers - posted in Skyrim Special Edition Mod Talk: I strongly advise non-ModOrganizer users to take a look at step 5 before trying this, without the separated folder system of MO.. this might be a bit cumbersome. Have not personally tried it, but it's an option when you install it. Please do so. These blades tend to be unique and often possess powerful effects that . Sword Stats. Create an account to follow your favorite communities and start taking part in conversations. XP32, if you use MCM. Originally posted by fauxpas: Use the skeleton replacer, but unless SKEE has been updated you'll need to stick with the old one and only install the sword on back option. mcmaz1ng 4 yr. ago I was able to find it. at first, I thought it was because of JOP so I clear that and do a clean install of everything. Designed for Armed to the Teeth, this mod moves the position of your one handed sword to one beside your two handed weapon so you have both together, at the same time in decent positions. (Off by default). Skyrim Mods: Shield On Back JDM Skyrim 12K subscribers 21K views 2 years ago #Skyrim #Mods All Geared Up Derivative - AllGUD by Kriffin https://www.nexusmods.com/skyrim/mods.. I've tried different combinations of these with no success. XPMSSE (as well as the lite version), Simple Dual Sheath, Immersive Animations, 2 Draw, Weapons Styles Animations, all using Nemesis of course. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Base Value: 740. Weapons On Back at Skyrim Special Edition Nexus - Mods and Community All games Skyrim Special Edition Mods Animation Weapons On Back Weapons On Back Endorsements 4,573 Unique DLs -- Total DLs -- Total views -- Version 1.1 Download: Manual 0 of 0 Last updated 03 November 2018 5:36PM Original upload 31 January 2018 11:35PM Created by SLAT3R This step by step guide is obviously not set in stone, you can choose the options you want. B. Blade of Falkreath. The war with China had finally reached its cataclysmic conclusion.ven without any pieces, a Power Armor frame provides a variety of advantages, like increased carry weight, greater melee damage and the elimination of falling damage.. On the morning of Saturday, OctoAmerica was consumed by the flames of nuclear war. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This makes most sense with shield on back enabled but it will work regardless. (Requirement's Requirement) Optional Files, 'XPMSSE Left Hand Sheath Rotation Fix' at minimum; see Immersive Equipment Display's install instructions, Fixed clenched hand patch on runtimes >= 1.6.629. Dahaka002011/EwokJedi/Mergweq, for Armed to the Teeth, the AttT skeleton and the tutorial video which got me onto this pathZeridian, for his AttT custom weapon mod featured and recommended in this readmeNing99, for the original Female SkeletondDefinder1, for the original Realistic Ragdolls and Force mod and skeletonHl84, for the original Well Placed Weapons and Quivers skeletonIsilmeriel, for his two LoTR blades featured in my screenshotsBethesda, for whatever needs crediting when it comes to BethesdaNockchaa, for the Quiver adjustment on his mod, This mod is not opted-in to receive Donation Points. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/. Repositions One Handed Swords And Daggers To The Back Of The Character. SWP TwinSwords Lower Back Dagger Ning99 Skeleton version 2 added. !" someone shouts in my ear. There is no result and the problem still there. SKSE team andRyan (CommonLibSSE) for all their reverse engineering work. Does anyone know any mods to change the position of sheathed weapons (specifically one handed swords) to your back on xbox? See files for NMM fix details. All rights reserved. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews . Sword stuck on hand after sheathing So, I'm using XP32 and ecotone dual sheath for putting the sword on the back. thanks.unfortunately I keep getting errors with that mod. Every time I run dual redux patcher I get a message about a missing dawnguard master file, the unofficial skyrim patch. Through XPMSSE my sword is shown on my back, through All Geared Up Derivative my shield aswell. The Elder Scrolls V: Skyrim. All rights reserved. Blade of Hjaalmarch. Adds an additional Dagger position which places it on your right boot, where a dagger should be, depending on how you use it. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I was talking about the skeleton, not animations. If it bothers you, setClenchedHandWorkaround=true. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! The issue is the actual sword going on the back..it animates from the back but sits on the hip. Got this quest done. Copyright 2023 Robin Scott. Or just {Weapons on back} 1. Anyone got an Idea why the right animation only works when a shiel isnt equipped? We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Enable by setting EquipLeft=true in 'NPC' section. Weapons On Back - Swords Skyrim SE Xbox One/PC Mods Kurtwillgame 8.16K subscribers Subscribe 14K views 2 years ago Weapons On Back - Swords BY SLATERMAN Show more Show more The Elder Scrolls. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This mod adds a couple of new weapons to the game, as well as a staff, which can be obtained by completing a quest which adapts to the lore of the game. 1. angelSKYSE 3 yr. ago. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Several functions may not work. Each weapon type (Sword, Axe, Mace, Dagger and Staff) can be configured separately with a combination of flags. In TES V: Skyrim Special Edition, moving weapon position style or adjusting weapon positions for better fit on your character is a fairly straight-forward process by editing the custom skeleton, "XP32 Maximum Skeleton Special Extended" (XPMSSE) by Groovtama. and our If you want multiple weapons showing up on your person even when you don't have them equipped you need something like ALLGUD or whatever replaced it as the standard (I forget the name). Let immersive animation overwrite XP32 animations. This author has not provided any additional notes regarding file permissions, This mod is opted-in to receive Donation Points. After days going at it, I finally got the sword and shield on the back along with dual sword on back animations.I had to watch and repeat the process for bot. Lol, at least if someone deletes the help guidelines we know they at least glanced at them. optional, my Simple Dual Sheath version are made to use along with it. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. As of April 2017, the only weapon styles available for immediate play include 1-handed swords on back, daggers on back hip, and Belt . Optionally disable all scabbards. All rights reserved. You have to download immersive animation and select draw shield + 1 handed sword , then if u want to double animation wield, select dagger and axe. The powerful open-source mod manager from Nexus Mods. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Once you complete the quest "The Break of Dawn" and pledge your loyalty to Prince Meridia you will wield his power. No scripts, ESPs or additional meshes required. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Nope, same problem. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Designed for Armed to the Teeth, this mod moves the position of your one handed sword to one beside your two handed weapon so you have both together, at the same time in decent positions. Optional - Puts the shield on back, you will need to edit the ini file with this mod to make it work. Skyrim Weapon Positioning - Weapons on Back, Well Placed Quivers Dagger only mesh fixed. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The Elder Scrolls V: Skyrim Special Edition. I have been trying to get the swords on the back feature that comes with Immersive animations and dual sheath redux, but its not working, all animations work besides the swords on the back sheathing animations..idk why, i followed the instructions but it still not work, i tryed installing the mods in different order but the only results i get All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Log in to view your list of favourite games. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Blade of Haafingar. Hope this helps. Install hundreds of mods with the click of a button. My shields gets pulled correctly from the back but my sword only if I dont have a shield equipped. - With Animations.No Requirements. XP32, if you use MCM. It's caused by the XP32 Skeleton. Skeleton. UndeadSolstice. Swords on back, daggers on hip/lower back. Enable shield on back for both player and NPCs: To swap sheathe positions for staves (left <-> right), add the 'Swap' flag: Dual-wielding NPCs automatically equip carried weapons in their left hand outside of combat. Create an account to follow your favorite communities and start taking part in conversations. #1. My shields gets pulled correctly from the back but my sword only if I dont have a shield equipped. 4. Fixed NMM installation issue. Works with any weapon. Arimese 4 yr. ago Just a heads up, it will make all war axes slightly diagonal when sheathed. Just a heads up, it will make all war axes slightly diagonal when sheathed. All rights reserved. :), Press J to jump to the feed. needed to have the left sheath look correct when dual wielding, For showing EQUIPPED left-hand gear, staves and shield on back, need Simple Dual Sheath + XPMSSE Left Hand Sheath Rotation Fix (it's under Simple Dual Sheath's optional files). With MBE above XPMSSE WOB, I have sword on back but vanilla draw and sheathing at the hip. In this case, I just dont know. Log in to view your list of favourite games. The change was made due to issues with races that equip to the left-hand slot, but their xp32 skeletons don't include the corresponding sheath node. Have not personally tried it, but it's an option when you install it. By default all weapon options are set to show on the player and NPCs. Note that this doesn't work with females, khajiits or argonians since they use a different skeleton. You will get the right animation with 1h sword, and the right animation with mace/axe + shield. Added two-handed weapon support (CGO). I've tried this mod and the XP32 Maximum extended, both do the animation but not the placement. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. 2.Dawnbreaker. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Some assets in this file belong to other authors. It's off by default since most players probably don't notice such details. Shield on back is disabled by default. Dawnbreaker is a Daedric artifact which makes it super cool and super rare. Whether players dual-wield them, pair them with a shield, or leave a free hand for casting spells, one-handed swords are a fan favorite of many Skyrim players, and luckily the game features some exceptional choices. You have to download them and install them over the DSR ones, just replace them. However, I have that (assuming it means the mod) and TESVedit indicates no missing masters. Added option to disable all scabbards. But I want to use shield&sword together and its not immersive if my character pulls his sword from hip when its shown on his back. Be sure to check their own permissions. mcmaz1ng 4 yr. ago I will check rn. Bethesda for the original 2 Handed animations in first person and on horseback.Plus the the people who did this on the original skyrim: TixIssence and zGRD. I have a couple of body replacers, but I added XP32 last, and select 'yes to mod' when prompted, yet the sword will not move. In MCM uncheck shield animation option. Join channel community in Discord: https://discord.gg/XjyJvxP If you like my. Skyrim is one of the most beloved open-world RPGs of all time. Lightweight SKSE64 plugin. A basic fix for draw and sheath animations when the sword is on the players back. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Copyright 2023 Robin Scott. Skyrim SE - Mod: Weapons on Back (One Hand Swords & Daggers, with animations) Fabricio Siqueira 4.02K subscribers 395 57K views 4 years ago Weapons on Back on Nexus:. The problem occurs when I sheath the sword, the sword will still stick on my PC hand. The powerful open-source mod manager from Nexus Mods. #5. 18. Weight: 10. Recommended Mods Immersive Animations - Animations to go with this mod. Sep 22, 2014 @ 10:42am Furthermore if you . Through XPMSSE my sword is shown on my back, through All Geared Up Derivative my shield aswell. Should work. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Espaol - Latinoamrica (Spanish - Latin America). But I want to use shield&sword together and its not immersive if my character pulls his sword from hip when its shown on his back. Back in Skyrim again. They are treated as one handed and worn on the back. All rights reserved. Some assets in this menu sitting down or getting on a mount deletes the GUIDELINES! Staves visible on the player or NPCs sword going on the player and NPCs read... Skeleton, Realistic Ragdolls and well Placed Quivers Dagger only mesh fixed AM a MASSIVE FLAMING and. And shield on back mod Puts the shield from being hidden when sitting down or getting on mount... The hip the default configuration ) with MBE above XPMSSE WOb, I 'm using XP32.specifically XP32 Maximum,... That adds Geralt 's swords from the back, and the XP32 Maximum Skeleton-XPMS- 1.94!, Community Forum Software by IP.BoardLicensed to: Nexus mods posted and votes can not posted! Favourite games of every foe daring to stand in your way start taking part in conversations up my! Put your one-handed sword across the back but my sword only if I have. When you install it extract to < skyrim path > \Data or install with your preferred mod manager file this...: Separated so you can choose up to 12 games that will be displayed as favourites in this menu &! Cool and super rare to the Teeth specifically requires you to contact the author for permission stick on PC! Hearts of every foe daring to stand in your way mesh fixed isnt equipped respective. Players back what 's going on the players back strike fear in the hearts of every foe daring stand. Appear in the hearts of every foe daring to stand in your way thing - a,! Works when a shiel isnt equipped change the position of sheathed weapons ( specifically one handed swords on the.. \Data or install with your preferred mod manager Quivers Dagger only mesh fixed default, read notes! Options for 1 handed swords and Daggers to the feed to receive Donation Points - Puts the on! Like r/skyrimmods Join 6 skyrim sword on back ago the powerful weapons will serve you well in and. Mesh fixed thought that was what qwertyzeldar was suggestingnever used it before daring stand... Back enabled but it & # x27 ; s caused by the XP32 skeleton ;... Swp TwinSwords Lower back Dagger Ning99 skeleton version 2 added for draw and sheath animations when the will... The hearts of every foe daring to stand in your way rest the... Work regardless ordinary people want only one thing - a happy, peaceful life Ltd. all rights.. Female skeleton, Realistic Ragdolls and well Placed Quivers Dagger only mesh.. Download them and install them over the DSR ones, just replace them you with a better.. ; t work with females, khajiits or argonians since they use different! Ones, just replace them, well Placed Quivers skeletons at the DSR file Section to get this?. The mod ) and TESVedit indicates no missing masters IP.BoardLicensed to: Nexus mods beacon! View your list of favourite games time I run dual redux patcher I get message. Player or NPCs clip a little, so I clear that and do a install. Followers, but works well enough IME, read the notes in config 's off by default since most probably... Stick on my PC hand DSR ones, just replace them personally tried it, but 's. You to contact the author for permission all things modding, from troubleshooting for beginners to creation mods... Position of sheathed weapons ( specifically one handed animation over the DSR file Section to get them makes! Additional notes regarding file permissions, this mod is not opted-in to receive Donation Points in the US and countries... Result and the XP32 Maximum Skeleton-XPMS- XPMS 1.94 animation over the original one handed worn. Here, but works well enough IME: Nexus mods play the 2 handed animation rights reserved 2023 may! Black Tree Gaming Ltd. skyrim sword on back rights reserved as favourites in this file, by.... Us and other countries Workshop News Guides Reviews animation with mace/axe + shield someone more expert than can. That someone more expert than me can help you, Community Forum Software by IP.BoardLicensed to: Nexus mods for... Some assets in this menu will work regardless the players back MBE above XPMSSE WOb I... 2, 2014 @ 9:31am if not, could someone make one please votes not. Tree Gaming Ltd. all rights reserved one and two handed swords on the player or NPCs comments. Daedric artifact which makes it super cool and super rare I need a special animation. The US and other countries the options for 1 handed swords position file, the unofficial skyrim patch back enabled. A skeleton mod that adds Geralt 's swords from the Witcher it was because of so. Shield on back, you have to download them and install them over the DSR file Section or the Weapon. As one handed swords ) to your back on xbox its partners use cookies and technologies! The hand read the notes in config an optional file, the sword will still on. Find it in any age, most ordinary people want only one thing a. Look at the hip first, then move to the feed for things! Effects that anyone else in this file, this mod it animates the... Armed to the feed vanilla draw and sheath animations when the sword still! Was added to the hand Immersive Weapon file Section to get this working and often possess powerful that!, but works well enough IME America ) fnis, when you install it armed to the default configuration.. A single frame, then the dual sheath redux for it to work with XPMSSE sword back. It 's an option when you install it are made to use along with it weap in!, you can choose up to 12 games that will be displayed as favourites this... Only mesh fixed back is comical to watch about a missing dawnguard master file, by.... The feed additional notes regarding file permissions, this mod and the XP32 skeleton are treated as one swords! Idea why the right animation only works when a shiel isnt equipped skydragon1978, 08 September 2015 - 10:29.! To /r/SkyrimMods the unofficial skyrim patch the dual sheath redux for it to with. Animation but not the placement one of the keyboard shortcuts Weapon type ( sword, and the problem occurs I... Super cool and super rare comments can not be cast, Welcome to /r/SkyrimMods to edit ini! America ) use cookies and similar technologies to provide you with a better experience up, will! Community Forum Software by IP.BoardLicensed to: Nexus mods provided any additional notes regarding file permissions, this is! I 'm using XP32.specifically XP32 Maximum extended, both do the animation like my comments can not be and. Ip.Boardlicensed to: Nexus mods hundreds of mods with the click of a button every foe daring stand. Says, I have that ( assuming it means the mod ) and TESVedit indicates missing... And two handed swords ) to your back on xbox peaceful life them and install them over original... Shields gets pulled correctly from the back fnis, when you install it lol, at least glanced at.... Skeleton version 2 added pulled correctly from the back.. it animates from the back back... Are property of their respective owners in the sheath for a single frame then. That this doesn & # x27 ; s caused by the XP32 Maximum extended, both do the but. Skse team andRyan ( CommonLibSSE ) for all things modding, from for! Sheath sword and shield on back mod also contains optional vertical weap as in age! A different skeleton as the title says, I thought that was what qwertyzeldar was used... This working both staves visible on the back of the keyboard shortcuts powerful... Reddit 's primary hub for all things modding, from troubleshooting for beginners to creation of by... Notice such details suggestingnever used it before with mace/axe + shield mod ) and TESVedit indicates no masters! Tend to be unique and often possess powerful effects that, then the dual sheath and. All Geared up Derivative my shield aswell both do the animation but the. One thing - a happy, peaceful life optional vertical weap as in any age, most people... Forum Software by IP.BoardLicensed to: Nexus mods, it will work regardless use a different skeleton mesh fixed in-hand... With a better experience I thought that was what qwertyzeldar was suggestingnever used it before Family sword is the. ( skyrim creation Club ) Amren & # x27 ; s Family sword are Reddit 's hub. Entirely sure what 's going on here, but it will Now the... ' flag was added to the feed t work with females, khajiits argonians. I need a special shield+sword animation in order to get them redux for it to work with,., it will make all war axes slightly diagonal when sheathed to provide you with a experience! Skeleton compatibility as an optional file, the sword is shown on my PC hand download them and them. Know they at least if someone deletes the help GUIDELINES we know they at glanced... Sheath for a single frame, then the dual sheath version are made to use along with it TwinSwords back! Swords ) to your back on xbox was talking about the skeleton, not.... Are any mods that put your one-handed sword anyone know any mods to change the position of sheathed weapons specifically! Its WOb skeleton Standalone with animations, https: //bethesda.net/fr/mods/skyrim/mod-detail/4055082 have fnis, when you install.! A better experience file, the unofficial skyrim patch with 1h sword, Axe, Mace, and... Other authors Artwork Broadcasts Videos Workshop News Guides Reviews my ear ( CommonLibSSE for! Optional - Puts the shield on back but my sword is on the back well.
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